A cross-operating system runtime
The Adobe AIR runtime enables developers to use proven web technologies in order to create rich Internet applications that will deploy to the desktop and can run on different operating systems.
With regard to the business benefits, Adobe AIR offers an exciting new way to engage customers with innovative, branded desktop applications, without requiring changes to existing technology, people, or processes.
This cross-operating system runtime renders the applications more fun, powerful and easy to use.
Requirements:
· Intel Pentium 1GHz or faster processor
· 512MB of RAM
What's New in This Release:
· Stage3D hardware accelerated GPU rendering (mobile) — AIR 3.2 introduces the Stage3D API to iOS and Android. These low-level APIs enable cinematic, high-performance 2D and 3D graphics with full GPU acceleration across devices.
· Drivers gating for hardware acceleration relaxed (desktop) — In earlier Mac and Windows releases, hardware acceleration for Stage3D was limited to drivers released after 1/1/2009. This release expands support, relaxing driver gating to 1/1/2008.
· Mouse lock, relative mouse coordinates, right and middle click events (desktop) — Create immersive, panoramic games with infinite scrolling to enable new classes of content, including first-person games.
· Throttling event — This release introduces a new ThrottleEvent. A ThrottleEvent is now dispatched by the stage when the Flash Player throttles, pauses or resumes content.
· Multithreaded video decoding (desktop) — The video decoding pipeline is now fully multithreaded. This feature should improve the overall performa...
Download link
With regard to the business benefits, Adobe AIR offers an exciting new way to engage customers with innovative, branded desktop applications, without requiring changes to existing technology, people, or processes.
This cross-operating system runtime renders the applications more fun, powerful and easy to use.
Requirements:
· Intel Pentium 1GHz or faster processor
· 512MB of RAM
What's New in This Release:
· Stage3D hardware accelerated GPU rendering (mobile) — AIR 3.2 introduces the Stage3D API to iOS and Android. These low-level APIs enable cinematic, high-performance 2D and 3D graphics with full GPU acceleration across devices.
· Drivers gating for hardware acceleration relaxed (desktop) — In earlier Mac and Windows releases, hardware acceleration for Stage3D was limited to drivers released after 1/1/2009. This release expands support, relaxing driver gating to 1/1/2008.
· Mouse lock, relative mouse coordinates, right and middle click events (desktop) — Create immersive, panoramic games with infinite scrolling to enable new classes of content, including first-person games.
· Throttling event — This release introduces a new ThrottleEvent. A ThrottleEvent is now dispatched by the stage when the Flash Player throttles, pauses or resumes content.
· Multithreaded video decoding (desktop) — The video decoding pipeline is now fully multithreaded. This feature should improve the overall performa...
Download link
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